Improbable

  • London, UK
Improbable Washington, DC, USA
Aug 17, 2019
Improbable believes in a future where new, virtual worlds will augment human experience and become as meaningful, lasting and rich as the physical world. Our platform, SpatialOS, lets developers transcend the limits of regular computation, allowing swarms of servers running in the cloud to cooperate in order to simulate worlds far larger and more complex than any single server could. The team in Arlington, VA is focused on applying our technology to solve real world problems within Government and Industry. At Improbable, you are surrounded by people who want to improve everything and everyone around them, and who compel you to improve yourself. We’re motivated by the fulfilment of solving hard problems to achieve something profound and transformative. Your Mission As a Technical Delivery Manager at Improbable, your role sits cross-functionally across our engineering, product and customer-facing teams. You are responsible for empowering teams to support the delivery of multiple projects as they anticipate and mitigate risks, track and communicate timelines to the wider business and leadership, and continuously evolve their roadmap to align with the company and division strategy. You will be building a new class of application, critical to the Improbable Realities vision; significantly enhancing the security of nation states.  Your users will be key figures in our National Security Organizations, and the tooling we build will vastly increase the capabilities for planning and meeting the threats of the modern world. Outcomes Using your superb communication skills you will provide a clear channel between our Engineering teams, customer teams and partners ensuring teams are as efficient and productive as possible, and making recommendations to improve processes. Utilizing your significant experience scoping and delivering complex technology projects in the US Government space, you will engage with our Product team to aid accurate specification and delivery targets and ensure customer feedback is delivered accurately while maintaining mission focus. Using your ability to develop empathy you will mentor and encourage members of cross-functional project teams, including software engineers, applied scientists, and customer account managers, in the use of Agile methodology. Using your experience managing stakeholder expectations you will work closely with customer account managers to anticipate, communicate and mitigate any delivery risks to the customer and our wider business. Using your experience delivering highly technical software projects, you will serve as a central point of coordination to increase team efficiency and be the go-to person for leading cross-team initiatives. Using your knowledge of developing and utilizing appropriate project management frameworks you will help Improve our internal instrumentation and analyze metrics to understand and help to mitigate risk within Engineering. Equal Opportunity The best ideas are often the least expected and require new ways of thinking; that’s why our teams at Improbable are made up of an incredible range of talented people. Improbable is proud to be an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex (including pregnancy, childbirth, related medical conditions and lactation), sexual orientation, gender identity, gender expression, national origin, marital status, age, protected veteran or disabled status, genetic information, or any other legally protected status.
Improbable London, UK
Aug 17, 2019
Improbable believes in a future where new, virtual worlds will augment human experience and become as meaningful, lasting and rich as the physical world. We call this the Multiversal Self. Our platform, SpatialOS, lets developers transcend the limits of regular computation, allowing swarms of servers running in the cloud to cooperate in order to simulate worlds far larger and more complex than any single server could. At Improbable, you are surrounded by people who want to improve everything and everyone around them, and who compel you to improve yourself. We’re motivated by the fulfilment of solving hard problems to achieve something profound and transformative. Your Mission As a Product Security Engineer within the Core Security team, will be responsibility for monitoring, refining and building new security features and processes for SpatialOS, the platform that underpins how our games are built. Playing both a hands-on and influencer role, you’ll define what is needed to ensure there is robust business-wide security. Virtually every aspect of the product that Improbable offers are available through APIs, therefore security is absolutely fundamental. You’ll take what we currently have and refine it, as well as research and highlight new approaches. You will influence product direction cross-functionally across multiple teams, providing regular input into the roadmap. You’ll also have a role infecting our engineering and product development culture with security awareness, ensuring this is baked into delivery at the earliest possible opportunity. Our customers are our focus so you’ll naturally gravitate towards them. The role will be about leading from a place of expertise and experience, mentoring our customers and the engineers around you. The role    / Using your experience with product security, you will play a pivotal role in shaping a new team with responsibility for both platform and product security, as well as handling of security incidents, whenever they occur. / You’ll have opportunities to work on existing critical services to the business, finding ways to extend and improve the security aspects of our product offering. You’ll be involved both from early ideas (identifying gaps in designs) through to deployment and long term usage for a service or solution. / Working cross-functionally across multiple teams, you’ll become an evangelist for all things security related, aiming to foster and encourage a culture across the business that security is important to everyone, and why. You’ll take opportunities to promote this culture where you find it, from your work on pull requests to direct interactions with engineers. / You’ll participate in retrospectives and post-mortems (since we aren’t perfect!) to take opportunities to teach, collegially, how to avoid repeating our security-related snafus next time. You’ll spot ways of removing humans from security-sensitive manual processes. / As a team we make extensive use of StreamAlert including extending its support to new cloud environments, with the intention of upstreaming and open sourcing these changes. you should expect to see your work contributed back to the community to the benefit of all. / You’ll bring your experience to quickly grasp the security landscape here and develop a shared prioritization with key stakeholders to allow them to understand the importance of the work you advocate for while understanding other business pressures. / You will use your experience to help shape our platform architecture.  You’ll help harden those existing services to ensure Improbable’s products are secure. You’ll quickly get up to speed, adding additional controls and protections to existing gRPC services written in GoLang and C#. Equal Opportunity The best ideas are often the least expected and require new ways of thinking; that’s why our teams at Improbable are made up of an incredible range of talented people. Improbable is proud to be an equal opportunity employer. We do not discriminate based on race, ethnicity, colour, ancestry, national origin, religion, sex, sexual orientation, gender identity, age, disability, veteran status, genetic information, marital status or any other legally protected status.
Improbable London, UK
Aug 16, 2019
Improbable believes in a future where new, virtual worlds will augment human experience and become as meaningful, lasting and rich as the physical world. We call this the Multiversal Self. Our platform, SpatialOS, lets developers transcend the limits of regular computation, allowing swarms of servers running in the cloud to cooperate in order to simulate worlds far larger and more complex than any single server could. At Improbable, you are surrounded by people who want to improve everything and everyone around them, and who compel you to improve yourself. We’re motivated by the fulfilment of solving hard problems to achieve something profound and transformative. To bring data and insights to people, talent acquisition and finance operations at Improbable.  This is a hands on technical role with business facing responsibilities.  Ideally you’re an experienced full stack data analyst or scientist, comfortable working both upstream -- influencing how data is created and wrangling data into easy to analyse formats for yourself/others -- and downstream -- working with business managers to understand their challenges and providing insights that inform decisions that drive improvements across the entire company. You speak the language of both business and engineering team, which enables you to act as a bridge between them, facilitating good communication and high value collaboration. As this is a new space, you’ll be the insights lead for this area. You’ll take responsibility for building out the operations science/analytics capabilities needed to support Improbable in its growth and continuous improvement. In doing so, you’ll have the opportunity to work with senior leadership and build the case for further investment data and insights capacity. Additionally you will drive thought leadership within the company and help operations teams understand their data needs and facilitate consensus on a unified operations data strategy.  If you’re successful, you’ll bring data and insights into the heart of  people and finance decision making for senior management teams and beyond. Responsibilities Ensuring data quality and integrity at source  Maintaining an analytics ready data ecosystem Delivering insights and enabling self service Enabling other analysts and data-savvy business managers Competencies Outstanding communication with non technical people, verbally and in writing. Ability to understand and translate business needs into data and insight specifications. Expertise in data visualisation, including dashboard design principles. Extensive experience developing datasets using SQL (3 years +); Some recent experience writing SQL in Google BigQuery or an equivalent cloud SQL warehouse (at least 6 months). Extensive experience building dashboards with Tableau Desktop, for data visualisation (2 years+). The following would be advantageous, but isn't essential An interest in the games industry and our mission to create meaningful virtual worlds.  Experience in modelling and statistical analysis with Python or R. Experience connecting Excel workbooks to databases and business modelling within them (6 months +). Previous experience working in FP&A, People Analytics or as an operations analyst (2+years). Equal Opportunity The best ideas are often the least expected and require new ways of thinking; that’s why our teams at Improbable are made up of an incredible range of talented people. Improbable is proud to be an equal opportunity employer. We do not discriminate based on race, ethnicity, colour, ancestry, national origin, religion, sex, sexual orientation, gender identity, age, disability, veteran status, genetic information, marital status or any other legally protected status.
Improbable London, UK
Aug 16, 2019
Improbable believes in a future where new, virtual worlds will augment human experience and become as meaningful, lasting and rich as the physical world. We call this the Multiversal Self. Our platform, SpatialOS, lets developers transcend the limits of regular computation, allowing swarms of servers running in the cloud to cooperate in order to simulate worlds far larger and more complex than any single server could. At Improbable, you are surrounded by people who want to improve everything and everyone around them, and who compel you to improve yourself. We’re motivated by the fulfilment of solving hard problems to achieve something profound and transformative. Your Mission is to join our Research group, completing a 3-month PhD internship focussed on developing and assessing the efficacy of techniques for the calibration of agent-based models; using statistical inference, machine learning and optimisation. This internship is focused on the challenging problem of calibration for agent-based models (ABMs). ABMs model social or biological systems at the level of individual entities interacting. For example, a crowd can be modelled as a large number of individual entities, each pursuing the goal of reaching a destination whilst avoiding collision with others. ABMs are a natural choice for modelling complex real-world systems. This complexity, however, can make it challenging to tune their parameters against real-world data. As a result we are investing long-term research efforts into scalable, effective tuning methods. Areas for Impact You will be working with leading research with a preference towards statistically-inspired methods for tuning complex algorithms to real-world data. We are thinking about a combination of statistical inference techniques, like particle filters, statistical machine learning techniques, like random forests, and optimisation tools, like evolutionary programming. You will develop your expertise in one or more of these techniques, apply them to a specific ABM of a social system, and systematically study their efficacy. You will be encouraged to use a higher-level scientific computing language like Julia, R or Python, and we envisage that you will become adept at scientific programming (matrix algebra and probability). You’ll be joining a small team of experienced researchers backed by a large team of software engineers working on groundbreaking technology for national security. You will develop an understanding of the state of the art in the field and have the opportunity to advance it with support from other researchers, led by https://www.linkedin.com/in/canagnos/ Candidates we'd like to hear from Those currently pursuing a PhD in statistics, mathematics or a related area, and willing to take a 3-month interruption of studies for work experience.  Those students with a background in physics or computer science that have had some training in statistics and/or optimisation are also welcome to apply.  Expertise in scientific programming in a higher-level language for rapid prototyping. For example, statistical and scientific computing in Python, R, or Julia. Adept scientific programmers in other languages are still encouraged to talk to us, however. Although supervision will be provided, the ability to independently implement an algorithm (e.g. a particle filter) from a mathematical description is expected. While we think the above experience could be important, we can’t predict the future and so we’re keen to hear from applicants that believe they have valuable experience. If you identify with the team & mission, but not all of the suggestions, then please still apply!! Equal Opportunity The best ideas are often the least expected and require new ways of thinking; that’s why our teams at Improbable are made up of an incredible range of talented people. Improbable is proud to be an equal opportunity employer. We do not discriminate based on race, ethnicity, colour, ancestry, national origin, religion, sex, sexual orientation, gender identity, age, disability, veteran status, genetic information, marital status or any other legally protected status.
Improbable Washington, DC, USA
Aug 15, 2019
Improbable believes in a future where new, virtual worlds will augment human experience and become as meaningful, lasting and rich as the physical world. Our platform, SpatialOS, lets developers transcend the limits of regular computation, allowing swarms of servers running in the cloud to cooperate in order to simulate worlds far larger and more complex than any single server could. The team in Arlington, VA is focused on applying our technology to solve real world problems within Government and Industry. At Improbable, you are surrounded by people who want to improve everything and everyone around them, and who compel you to improve yourself. We’re motivated by the fulfilment of solving hard problems to achieve something profound and transformative. You will build innovative, product-oriented solutions leveraging and contributing to our efforts around probabilistic techniques. We are growing our capability to enable our federal customers to better understand their most challenging problems. Our software engineers working in this area are delivery focused, working in diverse technical teams to design, build, deploy, and evaluate models and simulations and the technologies that power them. Our work delivers new solutions to some of the most important challenges we face today. Areas for Impact Using your broad software engineering experience, you will choose the most appropriate language/technologies for the project at hand; using your mathematical mindset, you will understand complex statistical and computational modelling techniques to provide potential solutions. Our software engineers working in this area are delivery focused, working in diverse technical teams to design, build, deploy, and evaluate models and simulations and the technologies that power them. Our work delivers new solutions to some of the most important challenges we face today. We'd like to hear from you if... You have experience programming in Python, Kotlin, or Java, and leveraging the latest industry tools to distribute computation such as Spark and GPUs (e.g. CUDA, OpenCL). You are passionate about teaching and mentoring other engineers within the team via code reviews, workshops, knowledge sharing, brainstorming, and so on. You want to work with and integrate with the wider Improbable Engineering teams. This collaboration will give you the opportunity to work with numerous languages, processes, and technologies, including probabilistic programming languages such as Edward, Stan, or Pyro as well as computational graph libraries such as Tensorflow, Theano, or PyTorch. While we think the above experience could be important, we can’t predict the future and so we’re keen to hear from applicants that believe they have valuable experience. If you identify with the team & mission, but not all of the suggestions, then please still apply! Equal Opportunity The best ideas are often the least expected and require new ways of thinking; that’s why our teams at Improbable are made up of an incredible range of talented people. Improbable is proud to be an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex (including pregnancy, childbirth, related medical conditions and lactation), sexual orientation, gender identity, gender expression, national origin, marital status, age, protected veteran or disabled status, genetic information, or any other legally protected status.
Improbable Shanghai, China
Aug 09, 2019
Our Purpose Improbable is a British technology company that focuses on large-scale simulations in the cloud. In gaming and entertainment, Improbable unlocks truly next-generation gameplay through virtual worlds of unprecedented scale, persistence and richness. Improbable believes that China is leading the world in gaming, and that the next generation of virtual worlds will be developed by the prosperous Chinese Game Development Community. Improbable is working towards opening multiple offices within China and hiring the initial ‘founders’ of Improbable China; our core hub for APAC Operations. We are looking for individuals with a founder mentality to support Games Production, Business Development and Product Development. Initially the focus will be on SpatialOS, but we are also opening our China Office to explore new product opportunities in gaming. Our first China office will be based in Guangzhou and we expect to expand to multiple locations over time, as we explore additional opportunities beyond the SpatialOS platform. There will be significant opportunities to work with our outstanding Product, Engineering and Commercial teams based in London, San Francisco and other APAC countries. We are a multinational technology company proudly building a diverse workforce, driven by a shared desire to improve and achieve extraordinary things. We’re crafting technology for the future and fostering a problem-solving culture that embraces innovation through iteration and experimentation. Your Mission is to help solve some of the hardest problems around in areas such as distributed systems, high-performance cloud computing, messaging and much more. We are technology neutral and believe in well-tested, robust code. Much of our platform and integrations are built in GoLang/Java with areas of C++, TypeScript and C#. We use Open Source technologies (such as CoreOS, etcd, Fleet, Docker, Prometheus, gRPC, Unreal) and give back to the community through open-source contributions when we can. As a QA Engineer in the Infrastructure Team at Improbable, you’ll be responsible for designing, building and deploying the tools and pipelines which underpin the efficient delivery, deployment, testing of our large-scale, real-time, distributed platform. The Infrastructure team builds and manages the deployment of flexible services and tooling which allows Improbable to rapidly scale whilst delivering a seamless experience to our customers. Responsibilities Review product and technical documents and provide meaningful feedback Create detailed, comprehensive and well-structured test plans and test cases Estimate, prioritize, plan, and coordinate testing activities Design, develop and execute automation scripts, integrate new software project into current CI/CD tools. Perform thorough regression testing when bugs are resolved Work with Development Team to identify, record, and track bugs Competencies At least 5 years of experience in the software industry with a focus in performance testing & functional testing Understand differences between containers, cloud, virtualization and configuration management Configure and run tests to identify bottlenecks in the systems Experience defining performance test strategy in collaboration with business stakeholders Strong technical programming skills utilizing a variety of different coding languages and tools Experience of the following would be advantageous Amazon Web Services (EC2, RDS, SDB, EKS), web console & command line tools Experience with build CI/CD tools such as Jenkins/BuildKite Experience preparing for a security audit Experience with Go programming language  Experience of developing TA frameworks Equal Opportunity The best ideas are often the least expected and require new ways of thinking; that’s why our teams at Improbable are made up of an incredible range of talented people. Improbable is proud to be an equal opportunity employer. We do not discriminate based on race, ethnicity, colour, ancestry, national origin, religion, sex, sexual orientation, gender identity, age, disability, veteran status, genetic information, marital status or any other legally protected status.
Improbable London, UK
Aug 08, 2019
Improbable believes in a future where new, virtual worlds will augment human experience and become as meaningful, lasting and rich as the physical world. We call this the Multiversal Self. Our platform, SpatialOS, lets developers transcend the limits of regular computation, allowing swarms of servers running in the cloud to cooperate in order to simulate worlds far larger and more complex than any single server could. At Improbable, you are surrounded by people who want to improve everything and everyone around them, and who compel you to improve yourself. We’re motivated by the fulfilment of solving hard problems to achieve something profound and transformative. Your Mission   As an office administrator and receptionist you will play an important part in a dedicated Office Support team based in our London headquarters. This will be a unique opportunity for you to build a career in a forward-thinking office operations and employee experience focused department. You will join a fun, hardworking, energetic, and supportive team and will be constantly challenged in a modern, fast-paced environment. You will be responsible for giving all staff and guests of Improbable an outstanding experience and fostering relationships with some of the leading talent in the games industry. Supporting a growing company you will exercise flexibility and problem-solving abilities to adjust and prioritise based on frequent, last-minute changes, using a high level of integrity and discretion with confidential information. You will work closely on key initiatives and projects in the People and Operations team focused around improving day to day operations, company and team processes and policies, as well as being a real advocate in the company for employee engagement by building and running a calendar of events that tie into the culture of the company and the games industry. Responsibilities Ensuring the smooth running of the office reception, actioning and responding to all requests, monitoring communication channels and managing visitors  Building supplier relationships, handling all incoming/outgoing deliveries, stock and inventory management/ordering Preparing for and welcoming all new joiners to the company, and supporting internal event set up. Driving projects to improve our employee and guest experience with a strong connection to culture. Competencies An interest in the games industry and our mission to create meaningful virtual worlds. Demonstrable experience in a customer service environment, with an inherent drive for going above and beyond to anticipate and meet the needs of staff or ‘internal customers’.  Solid interpersonal and communication skills, both spoken and written. You understand how to adapt your style to best interact with different people across different job functions and levels. Positive, and approachable, and not afraid to talk to someone new. Problem solver, can tackle a task or problem head-on, using resourcefulness and initiative to get things done and overcome challenges along the way. Speedy at taking action and unflappable under pressure, comfortable with managing multiple tasks, and able to react easily to last-minute changes, keeping a cool and calm demeanour through all situations. Team player, works well in a team environment and are able to collaborate easily, giving and receiving suggestions and criticism gracefully. Dedicated, driven and proactive. Once settled in a role, you don't need to be told what to do... you know! Striving to go above expectations and always looking at ways to improve. Creative and engaging, injecting fun into the day to day. Equal Opportunity The best ideas are often the least expected and require new ways of thinking; that’s why our teams at Improbable are made up of an incredible range of talented people. Improbable is proud to be an equal opportunity employer. We do not discriminate based on race, ethnicity, colour, ancestry, national origin, religion, sex, sexual orientation, gender identity, age, disability, veteran status, genetic information, marital status or any other legally protected status.
Improbable London, UK
Aug 06, 2019
Improbable believes in a future where new, virtual worlds will augment human experience and become as meaningful, lasting and rich as the physical world. We call this the Multiversal Self. Our platform, SpatialOS, lets developers transcend the limits of regular computation, allowing swarms of servers running in the cloud to cooperate in order to simulate worlds far larger and more complex than any single server could. At Improbable, you are surrounded by people who want to improve everything and everyone around them, and who compel you to improve yourself. We’re motivated by the fulfilment of solving hard problems to achieve something profound and transformative. Your Mission “Provide seamless access to the unique capabilities of the SpatialOS platform for all Unity developers and empower them to build the innovative games and applications of tomorrow”  We strive to enable Unity and mobile developers to quickly and easily build and host multiplayer games. As the Engineering Lead, you will manage the team and drive the continual advancement of our SpatialOS Game Development Kit (GDK) for Unity. You will play a critical role in leading our small, fast-moving engineering team. The team is  responsible for defining and implementing the concepts and workflows that Unity developers use to access our platform, build their game, launch, debug and analyse its performance. Whilst remaining hands on and contributing towards the development of the GDK, your primary role is to lead and develop your wonderful team - taking care of hiring, on-boarding, mentoring, coaching, career development, and performance management. We want to build a positive team culture where you're supporting colleagues and empowering them to grow as technical leaders and people. Competencies Able to write coherent, well-structured and efficient code using C# with a particular emphasis on performance. Experience coordinating planning and delivery of your team’s responsibilities, and representing progress. Experience of growing and managing a team of 5 engineers or more. Proven experience building games or interactive applications within the Unity game engine. Experience of engine development or modification/extension would be highly desirable. Experience of mobile development would be highly desirable. A real passion for developing, mentoring and supporting people. A diverse background in software and/or systems engineering. We expect you to have highly developed troubleshooting skills that you can apply to both technical and people issues. Worked with customers, both internal and external. Excellent communication skills. N.b. Whilst we think the competencies above could be important, we remain open to hear from applicants that come from all backgrounds and experiences. If you identify with the team & mission, but not all of the requirements, then please still apply! Equal Opportunity The best ideas are often the least expected and require new ways of thinking; that’s why our teams at Improbable are made up of an incredible range of talented people. Improbable is proud to be an equal opportunity employer. We do not discriminate based on race, ethnicity, colour, ancestry, national origin, religion, sex, sexual orientation, gender identity, age, disability, veteran status, genetic information, marital status or any other legally protected status.
Improbable Washington, DC, USA
Aug 06, 2019
Improbable believes in a future where new, virtual worlds will augment human experience and become as meaningful, lasting and rich as the physical world. Our platform, SpatialOS, lets developers transcend the limits of regular computation, allowing swarms of servers running in the cloud to cooperate in order to simulate worlds far larger and more complex than any single server could. The team in Arlington, VA is focused on applying our technology to solve real world problems within Government and Industry. At Improbable, you are surrounded by people who want to improve everything and everyone around them, and who compel you to improve yourself. We’re motivated by the fulfilment of solving hard problems to achieve something profound and transformative. As a Program Manager at Improbable, you will be responsible for customer outcomes on key Government contracts, working cross-functionally with our engineering, product and operations teams to prioritize and deliver capabilities and ensure clear communication and coordination channels between Improbable, our partners, and our customers. You will be building a new class of application, critical to the Improbable Realities vision; significantly enhancing the security of nation states.  Your users will be key figures in our National Security Organizations, and the tooling we build will vastly increase the capabilities for planning and meeting the threats of the modern world. Areas of Impact You will use your significant experience scoping and delivering complex technology projects in the US Government (DoD experience highly preferred), to ensure Improbable’s delivery of high-quality software and capabilities, while maintaining mission focus and perseverance in navigating bureaucracy. You will work with Improbable’s Delivery and Operations teams to measure and report on project performance and financials to internal and external stakeholders and identify opportunities to improve planning and reporting processes. You will lead the development of project schedules and coordinate user workshops, integration events and operational tests and evaluations for our projects. In addition to managing stakeholder expectations and eliciting customer requirements for multiple projects, you will be responsible for effectively anticipating, tracking, and communicating both timelines and risks to the wider business, including through development a risk mitigation plan. You will work with the Leadership Team to prioritize resources amongst competing project demands As part of Improbable’s customer team, you will gather feedback from partners and customers and present insights to other teams, including the Product team, to drive product development priorities. We'd like to hear from you if... You want to leverage your experience with Agile project management frameworks and a deep understanding of technical tradeoffs; you will drive delivery of highly technical software projects with complex requirements. You have a desire to be responsible for effectively anticipating, tracking, and communicating both timelines and risks to the wider business, including through development a risk mitigation plan. You will work with the Leadership Team to prioritize resources amongst competing project demands You have a strong inclination for developing strong industry partnerships in order to nurture the growth of the SpatialOS ecosystem among customers and partners. Using your on-the-ground customer experience, you will support the Business Development team in writing and submitting proposals. You hold an active Secret Clearance (minimum). While we think the above experience could be important, we can’t predict the future and so we’re keen to hear from applicants that believe they have valuable experience. If you identify with the team & mission, but not all of the suggestions, then please still apply! Equal Opportunity The best ideas are often the least expected and require new ways of thinking; that’s why our teams at Improbable are made up of an incredible range of talented people. Improbable is proud to be an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex (including pregnancy, childbirth, related medical conditions and lactation), sexual orientation, gender identity, gender expression, national origin, marital status, age, protected veteran or disabled status, genetic information, or any other legally protected status.
Improbable London, UK
Aug 06, 2019
Improbable believes in a future where new, virtual worlds will augment human experience and become as meaningful, lasting and rich as the physical world. We call this the Multiversal Self. Our platform, SpatialOS, lets developers transcend the limits of regular computation, allowing swarms of servers running in the cloud to cooperate in order to simulate worlds far larger and more complex than any single server could. At Improbable, you are surrounded by people who want to improve everything and everyone around them, and who compel you to improve yourself. We’re motivated by the fulfilment of solving hard problems to achieve something profound and transformative. Your Mission  As a Software Engineer in the Unreal GDK team you will leverage your knowledge of the Unreal Engine to empower our customers to iterate faster on building larger, more complex, and more innovative games. The Unreal GDK Team provides the way most game developers will access the underlying SpatialOS technology. Our work is critical to Improbable’s mission success. We frequently find ourselves operating with new concepts and solving fascinating problems. You will utilise your understanding of C++ and Unreal Engine to work on our Unreal GDK plugin, expanding and allowing access to the SpatialOS Tech in a fashion that meshes well with Unreal developer workflow.  You will leverage your experience and pragmatism to help find the best architecture and implementation for multi-server support for the Unreal GDK. You will use your strong communication skills to effectively interact with internal and external teams. Your knowledge and passion for game development will enable you to understand the customer needs and experience while building our product. Your troubleshooting and debugging skills will allow you to unravel complicated customer problems and negotiate dependencies. Competencies   You will utilize your experience in C++ to implement custom coding solutions.You will establish technical requirements from creative or design-led pitchesYou will collaborate with internal and partner teams to develop features for the Unreal GDKYou will be responsible for researching potential solutions to technical challengesYou will utilize your strong communication and customer focussed skills to provide support for internal and partner game teams.You will participate in general debuggingYou will use your experience to help solve any performance and optimisations within our code baseYou will be responsible for writing automated tests. N.b. Whilst we think the competencies above could be important, we remain open to hear from applicants that come from all backgrounds and experiences. If you identify with the team & mission, but not all of the requirements, then please still apply! Equal Opportunity The best ideas are often the least expected and require new ways of thinking; that’s why our teams at Improbable are made up of an incredible range of talented people. Improbable is proud to be an equal opportunity employer. We do not discriminate based on race, ethnicity, colour, ancestry, national origin, religion, sex, sexual orientation, gender identity, age, disability, veteran status, genetic information, marital status or any other legally protected status.
Improbable London, UK
Aug 03, 2019
Improbable believes in a future where new, virtual worlds will augment human experience and become as meaningful, lasting and rich as the physical world. We call this the Multiversal Self. Our platform, SpatialOS, lets developers transcend the limits of regular computation, allowing swarms of servers running in the cloud to cooperate in order to simulate worlds far larger and more complex than any single server could. At Improbable, you are surrounded by people who want to improve everything and everyone around them, and who compel you to improve yourself. We’re motivated by the fulfilment of solving hard problems to achieve something profound and transformative. Your Mission   You will be a foundational hire in our newly formed UK Games Studio, helping us build the next generation of Games on our SpatialOS platform. As part of the Improbable Game Studio, you will have an opportunity to define the next generation of deeply interactive online experiences.  Help us create games that allow for new depths of simulation, destruction, and physical interaction at an unprecedented scale. Our technology allows us to experiment with genuinely new mechanics, both big and small. We're learning new skills within a massively networked environment that we believe is the future of gaming. Areas of Impact You will have the opportunity to contribute in the prototyping, iteration and design of this project from its earliest point, leveraging Unreal Engine 4 and empowered by Improbable’s own SpacialOS Unreal GDK.  You will be working as part of a small but growing team of veteran developers in a team that is being formed, being a key part of establishing work methodologies, gameplay, and code structure. We are building an environment where generalists flourish and collaboration is key. You can work in a close-knit, talented technical and creative team to produce inspiring results with rapid development cycles. We’d like to hear if you if you identify with ANY of the following: Strength in managing experienced tech teams from pre-production to post-launch A desire to define the culture of rapid iteration and release cycles as we lay the foundations of our 1st Party Studio with the backing of some of the most influential investors and partners in the world.  Experience guiding a games team through pivots and changes as we solidify core game loops and dynamics and embark on scaling the Studio to deliver successful live games. Nb: While we think the above experience could be important, we can’t predict the future and so we’re keen to hear from applicants that believe they have valuable experience. If you identify with the team & mission, but not all of the suggestions, then please still apply!! Equal Opportunity The best ideas are often the least expected and require new ways of thinking; that’s why our teams at Improbable are made up of an incredible range of talented people. Improbable is proud to be an equal opportunity employer. We do not discriminate based on race, ethnicity, colour, ancestry, national origin, religion, sex, sexual orientation, gender identity, age, disability, veteran status, genetic information, marital status or any other legally protected status.
Improbable London, UK
Aug 02, 2019
Improbable believes in a future where new, virtual worlds will augment human experience and become as meaningful, lasting and rich as the physical world. We call this the Multiversal Self. Our platform, SpatialOS, lets developers transcend the limits of regular computation, allowing swarms of servers running in the cloud to cooperate in order to simulate worlds far larger and more complex than any single server could. At Improbable, you are surrounded by people who want to improve everything and everyone around them, and who compel you to improve yourself. We’re motivated by the fulfilment of solving hard problems to achieve something profound and transformative. Your Mission As part of the  Improbable Games Operating Platform is to make launching games uneventful. The Core Engineering team is a key part of this mission, by building and running  services that allow games studios and Improbable to release their games on time, securely, and at the correct scale. You will join a team of engineers, working closely together to enable Improbable engineering teams to do their best work. You will have the opportunity to build services for our studios  and for both our Games and Realities business units, solving large scale, complex problems. Area for Impact Our Core Engineering team is focused on enabling our colleagues and customers to build and interact with the Improbable platforms safely, scalably and effectively. Over the next year, you’ll be building out a full service mesh to allow our customers to get their services in production faster, safer and with better observability.  You’ll be meeting our internal and external customers to figure out how to run games at extreme scale, globally. And you’ll be shaping our roadmap based on what you learn. You will use your extensive experience working on distributed systems, to help Improbable build systems that are operable, scalable and reliable.  You will use your experience to help set and define the technical direction for the team. You will help accelerate our customers ability, to deliver multiplayer games and supporting services.  You will contribute towards defining the platform and projects within our game operating unit, ultimately helping enable the creation of multiplayer games.  We'd like to hear from you if you identify with the following  Experience coding in Golang, C++, Java, Python or Ruby. Extensive experience working on large scale distributed systems. Experience working with Cloud Infrastructure such as AWS, GCP, Azure or any other large scale cloud platforms Experience mentoring, coaching and developing engineers. Disclaimer Content: While we think the above experience could be important, we can’t predict the future and so we’re keen to hear from applicants that believe they have valuable experience. If you identify with the team & mission, but not all of the suggestions, then please still apply!! Equal Opportunity The best ideas are often the least expected and require new ways of thinking; that’s why our teams at Improbable are made up of an incredible range of talented people. Improbable is proud to be an equal opportunity employer. We do not discriminate based on race, ethnicity, colour, ancestry, national origin, religion, sex, sexual orientation, gender identity, age, disability, veteran status, genetic information, marital status or any other legally protected status.
Improbable London, UK
Jul 30, 2019
Improbable believes in a future where new, virtual worlds will augment human experience and become as meaningful, lasting and rich as the physical world. We call this the Multiversal Self. Our platform, SpatialOS, lets developers transcend the limits of regular computation, allowing swarms of servers running in the cloud to cooperate in order to simulate worlds far larger and more complex than any single server could. At Improbable, you are surrounded by people who want to improve everything and everyone around them, and who compel you to improve yourself. We’re motivated by the fulfilment of solving hard problems to achieve something profound and transformative. Your Mission ...is to build scientific models that support our entire product offering and facilitate next generation decision support. We are a friendly, relaxed & inclusive team with an ambition to take agent-based modelling to the next level. We model social systems as goal-oriented actors operating on imperfect information, “digitally twin” physical environments and infrastructure, and obsess with modularity to recast complex systems as combinations of simpler systems. Our applied scientists seek to balance cutting-edge research with pragmatism and creativity when designing new models. Areas for Impact You will work broadly; conceptualising a system and writing a design document, converting that into a prototype model (we are language agnostic, and have worked in Python, Kotlin, Julia and R) and help educate others on your approach. Your role will combine literature reviews, conceptual modelling & prototyping to create scientifically defensible models that underpin our product offering Building pipelines to extract and integrate data from various sources, making it available to simulation engines and user interfaces. Your work will help military tacticians understand situations and plan more effectively, ultimately helping add to the stability and security of the world. We’d like to hear if you if you identify with SOME of the following: Background and experience in scientific modelling (e.g. agent-based modelling, discrete-event simulation, system dynamics, bayesian networks, probabilistic programming, machine learning). Pragmatic coding ability - with fluency in at least one relevant programming language and the openness to learn and adapt to a variety of languages. We currently use Python, R, Kotlin, Julia and many related tools and libraries. An appreciation of software engineering workflow and openness to work closely with software engineers. Enthusiastic about continuously improving and rapidly developing new competencies. Effectively communicating with clients in person, in writing and with visualisation. An interest in academic research and an ability to review literature. Equal Opportunity The best ideas are often the least expected and require new ways of thinking; that’s why our teams at Improbable are made up of an incredible range of talented people. Improbable is proud to be an equal opportunity employer. We do not discriminate based on race, ethnicity, colour, ancestry, national origin, religion, sex, sexual orientation, gender identity, age, disability, veteran status, genetic information, marital status or any other legally protected status.
Improbable London, UK
Jul 29, 2019
Improbable believes in a future where new, virtual worlds will augment human experience and become as meaningful, lasting and rich as the physical world. We call this the Multiversal Self. Our platform, SpatialOS, lets developers transcend the limits of regular computation, allowing swarms of servers running in the cloud to cooperate in order to simulate worlds far larger and more complex than any single server could. At Improbable, you are surrounded by people who want to improve everything and everyone around them, and who compel you to improve yourself. We’re motivated by the fulfilment of solving hard problems to achieve something profound and transformative. Your Mission As part of a dedicated IT Support team in London, you will have a unique opportunity to build a career in a cutting edge technology department. You will join a team of experienced IT support staff and will be constantly challenged in a modern, fast paced environment.  As an IT Support Analyst at Improbable you will be responsible for helping prioritise the outstanding workload in our Jira service desk. You will also need to use your experience in troubleshooting technical hardware, fixing system issues, maintaining onboarding processes, managing access control and assisting in the deployment of global level IT initiatives. As a unit, we collaborate globally with distributed teams world-wide from a variety of different backgrounds such as our games studios, engineering teams, corporate functions and more. We’re working to leverage the latest hardware and cloud hosting technologies in order to manage, build and support our organisation. Our common goal is to enable Improbable to identify, iterate and automate processes in order to optimise workloads. Competencies Demonstrable experience in managing support issues within a global I.T. team such as assisting in the creation and management of new users, managing access in-line with strict security guidelines and building bespoke hardware for development. Ability to be compliance-centric with a measured approach to system access control and governing an enterprise environment. Good knowledge of Windows, Linux and MacOS (including centralised configuration, active directory & update management etc.). Solid system administration skills such as account management, permissions, log analysis etc. You prioritise automation and believe that computers are better than humans for mundane tasks. An inherent drive for helping others help themselves through appropriate tooling and documentation. Equal Opportunity The best ideas are often the least expected and require new ways of thinking; that’s why our teams at Improbable are made up of an incredible range of talented people. Improbable is proud to be an equal opportunity employer. We do not discriminate based on race, ethnicity, colour, ancestry, national origin, religion, sex, sexual orientation, gender identity, age, disability, veteran status, genetic information, marital status or any other legally protected status.
Improbable Washington, DC, USA
Jul 29, 2019
Improbable believes in a future where new, virtual worlds will augment human experience and become as meaningful, lasting and rich as the physical world. Our platform, SpatialOS, lets developers transcend the limits of regular computation, allowing swarms of servers running in the cloud to cooperate in order to simulate worlds far larger and more complex than any single server could. The team in Arlington, VA is focused on applying our technology to solve real world problems within Government and Industry. At Improbable, you are surrounded by people who want to improve everything and everyone around them, and who compel you to improve yourself. We’re motivated by the fulfilment of solving hard problems to achieve something profound and transformative. Our team focuses on the application of SpatialOS and its components for use in military, disaster-recovery, and other similarly data-intensive training programs and simulations.  This position in particular ensures that our products work for customers within their own secure infrastructure, which may be cloud-based or point-of-need.   Areas of Impact Using your extensive experience in modern software development best practices, system architecture and design, containerization and orchestration, and cloud platform management, you will provide solutions to our internal and external partners and customers. Our software engineers working in this area are delivery focused, working in diverse technical teams to design, build, deploy, and evaluate models and simulations and the technologies that power them. Our work delivers new solutions to some of the most important challenges we face today; this team enables that work through best practices for using developer workflow tools, delivery and release processes, and CI/CD pipelines. We'd like to hear from you if... You have experience programming in multiple languages, and hands-on experience with containerization and orchestration, and multi-cloud platform management. You are passionate about teaching and mentoring other engineers within the team via code reviews, workshops, knowledge sharing, brainstorming, and so on. You want to work with and integrate with the wider Improbable Engineering teams. This collaboration will give you the opportunity to work with numerous languages, processes, and technologies such as Docker, Kubernetes, the AWS, Google, and Azure cloud platforms, identity and secrets management, BuildKite, Bazel, and much more. While we think the above experience could be important, we can’t predict the future and so we’re keen to hear from applicants that believe they have valuable experience. If you identify with the team & mission, but not all of the suggestions, then please still apply! Equal Opportunity The best ideas are often the least expected and require new ways of thinking; that’s why our teams at Improbable are made up of an incredible range of talented people. Improbable is proud to be an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex (including pregnancy, childbirth, related medical conditions and lactation), sexual orientation, gender identity, gender expression, national origin, marital status, age, protected veteran or disabled status, genetic information, or any other legally protected status.
Improbable London, UK
Jul 29, 2019
Improbable believes in a future where new, virtual worlds will augment human experience and become as meaningful, lasting and rich as the physical world. We call this the Multiversal Self. Our platform, SpatialOS, lets developers transcend the limits of regular computation, allowing swarms of servers running in the cloud to cooperate in order to simulate worlds far larger and more complex than any single server could. At Improbable, you are surrounded by people who want to improve everything and everyone around them, and who compel you to improve yourself. We’re motivated by the fulfilment of solving hard problems to achieve something profound and transformative. You will be a foundational hire in our newly formed UK Games Studio, helping us build the next generation of Games on our SpatialOS platform. As part of the Improbable Game Studio, you will have an opportunity to define the next generation of deeply interactive online experiences.  Help us create games that allow for new depths of simulation, destruction, and physical interaction at an unprecedented scale. Our technology allows us to experiment with genuinely new mechanics, both big and small. We're learning new skills within a massively networked environment that we believe is the future of gaming. Areas of Impact You will have the opportunity to contribute in the prototyping, iteration and design of this project from its earliest point, leveraging Unreal Engine 4 and empowered by Improbable’s own SpacialOS Unreal GDK.  You will be working as part of a small but growing team of veteran developers in a team that is being formed, being a key part of establishing work methodologies, gameplay, and code structure. We are building an environment where generalists flourish and collaboration is key. You can work in a close-knit, talented technical and creative team to produce inspiring results with rapid development cycles. We’d like to hear if you if you identify with ANY of the following: Mastery of UE4 or C++ and a track record of working on video games with a multiplayer/online focus A desire to define the culture of rapid iteration and release cycles as we lay the foundations of our 1st Party Studio with the backing of some of the most influential investors and partners in the world.   Experience guiding a games team through pivots and changes as we solidify core game loops and dynamics and embark on scaling the Studio to deliver successful live games. Nb: While we think the above experience could be important, we can’t predict the future and so we’re keen to hear from applicants that believe they have valuable experience. If you identify with the team & mission, but not all of the suggestions, then please still apply!! Equal Opportunity The best ideas are often the least expected and require new ways of thinking; that’s why our teams at Improbable are made up of an incredible range of talented people. Improbable is proud to be an equal opportunity employer. We do not discriminate based on race, ethnicity, colour, ancestry, national origin, religion, sex, sexual orientation, gender identity, age, disability, veteran status, genetic information, marital status or any other legally protected status.
Improbable London, UK
Jul 26, 2019
Improbable believes in a future where new, virtual worlds will augment human experience and become as meaningful, lasting and rich as the physical world. We call this the Multiversal Self. Our platform, SpatialOS, lets developers transcend the limits of regular computation, allowing swarms of servers running in the cloud to cooperate in order to simulate worlds far larger and more complex than any single server could. At Improbable, you are surrounded by people who want to improve everything and everyone around them, and who compel you to improve yourself. We’re motivated by the fulfilment of solving hard problems to achieve something profound and transformative. Your Mission will be to form and technically lead a new team, with immediate opportunity for impact, on a brand new platform for decision making and virtual training. You will be building a new class of application, critical to the Improbable Realities vision, significantly enhancing the security of nation states. Your users will be key figures in our national security organisations; with the tooling we build vastly increasing the capabilities for planning and meeting the threats of the modern world. Technical leadership at Improbable does not include direct line management but rather focusses on technical architecture, mentoring, developing the skills of the division and working with other technical leads to think about product direction, delivery and best practice. You will have the opportunity to contribute in the prototyping, iteration and design of this project from its earliest point, leveraging a modern stack including TypeScript, Golang, React, gRPC and Styled Components. You will help pioneer techniques for simulation playback, mapping capabilities, turn-based wargaming and much more. While a lot of the work will focus on the front-end architecture and capability, there is significant work on our back-end services written in Go and Java. Areas for Impact Leading a critical component of a strategic project for the UK government, owning parts of our core offering and expanding it to become a core platform offering. Responsibility for delivering key functionality for a new application that will rapidly change the nature of wargaming and course-of-action analysis for a new generation of tacticians and commanders Building a highly configurable, high performant product, connecting multiples of users in a reliable fashion. Architecting and building scalable and reusable components in Javascript and Golang for others engineers to adapt and use as our customer base expands Leading system design allowing for performant geospatial data rendering and analysis; we’re taking cutting edge mapping data, and complex geospatial models and allowing decision makers in government to interact with them. Senior leadership in a cross-functional team of designers, UX researchers and engineers to build highly customisable, intuitive applications Examples of work that we've done in the past can be found on our engineering blog here: https://improbable.io/blog/grpc-web-moving-past-restjson-towards-type-safe-web-apis We’d like to hear if you if you identify with ANY of the following: Experience architecting and leading performant, high-performance Full Stack applications (bonus points for Typescript, Golang, Java etc) Strength across the stack; we leverage Golang extensively but welcome a range of OO languages and experiences A real passion and ability to mentor developers and share your knowledge Proficient with Typescript (although your experience may be rooted in Javascript and frameworks like Angular or Vue; that’s fine by us!) Fluency with React (or similar frameworks) on data-intensive web applications Read more about our division here: http://bit.ly/2lt8DnI Nb: While we think the above experience could be important, we can’t predict the future and so we’re keen to hear from applicants that believe they have valuable experience. If you identify with the team & mission, but not all of the suggestions, then please still apply!! Equal Opportunity The best ideas are often the least expected and require new ways of thinking; that’s why our teams at Improbable are made up of an incredible range of talented people. Improbable is proud to be an equal opportunity employer. We do not discriminate based on race, ethnicity, colour, ancestry, national origin, religion, sex, sexual orientation, gender identity, age, disability, veteran status, genetic information, marital status or any other legally protected status.
Improbable Washington, DC, USA
Jul 26, 2019
Improbable believes in a future where new, virtual worlds will augment human experience and become as meaningful, lasting and rich as the physical world. Our platform, SpatialOS, lets developers transcend the limits of regular computation, allowing swarms of servers running in the cloud to cooperate in order to simulate worlds far larger and more complex than any single server could. The team in Arlington, VA is focused on applying our technology to solve real world problems within Government and Industry. At Improbable, you are surrounded by people who want to improve everything and everyone around them, and who compel you to improve yourself. We’re motivated by the fulfilment of solving hard problems to achieve something profound and transformative. Our team focuses on the application of SpatialOS and its components for use in military, disaster-recovery, and other similarly data-intensive training programs and simulations.  Our software engineers working in this area are delivery focused, working in diverse technical teams to design, build, deploy, and evaluate models and simulations and the technologies that power them. Our work delivers new solutions to some of the most important challenges we face today. Areas of Impact Using your extensive experience in modern software development best practices, system architecture and design, and data warehousing and analysis, you will build innovative backend services leveraging and contributing to our efforts around simulation and training.  This team is responsible for easing the path of integration of existing MilSim engines and content with SpatialOS. We'd like to hear from you if... You have experience programming in Go, C++, and/or C#, with a focus on code quality via testing best practices and streamlined CD pipelines. You are passionate about teaching and mentoring other engineers within the team via code reviews, workshops, knowledge sharing, brainstorming, and so on. You want to work with and integrate with the wider Improbable Engineering teams. This collaboration will give you the opportunity to work with numerous languages, processes, and technologies. While we think the above experience could be important, we can’t predict the future and so we’re keen to hear from applicants that believe they have valuable experience. If you identify with the team & mission, but not all of the suggestions, then please still apply! Equal Opportunity The best ideas are often the least expected and require new ways of thinking; that’s why our teams at Improbable are made up of an incredible range of talented people. Improbable is proud to be an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex (including pregnancy, childbirth, related medical conditions and lactation), sexual orientation, gender identity, gender expression, national origin, marital status, age, protected veteran or disabled status, genetic information, or any other legally protected status.
Improbable London, UK
Jul 15, 2019
Improbable believes in a future where new, virtual worlds will augment human experience and become as meaningful, lasting and rich as the physical world. We call this the Multiversal Self. Our platform, SpatialOS, lets developers transcend the limits of regular computation, allowing swarms of servers running in the cloud to cooperate in order to simulate worlds far larger and more complex than any single server could. At Improbable, you are surrounded by people who want to improve everything and everyone around them, and who compel you to improve yourself. We’re motivated by the fulfilment of solving hard problems to achieve something profound and transformative. Your Mission  “Provide the gateway to extraordinary talent through effective partnership and superior tactics.”  The Talent Acquisition Team at Improbable operates a unique, embedded model which draws heavily on Agile principles to enhance recruitment excellence. This recent transformation has revolutionised our approach to hiring during 2019 and we continue to create modern recruitment techniques that provide a competitive advantage.  Identify and engage with exceptional talent from across the globe using the most effective tactics available in order to deliver rapidly within Sprints Meticulously customise and articulate compelling, creative outreach to inspire and entice exceptional talent Develop superior, well-groomed talent pipelines with a meaningful emphasis on diversity through a variety of hiring channels including referrals and events Validate the Improbable values, candidate motivations and capabilities through pitch & screen conversations Optimise and deliver world-class (with an emphasis on early stage) candidate experience, ensuring timely and frequent communication and engagement Map competitors, markets and industry verticals to gather intelligenceParticipate in projects and initiatives to improve talent acquisition at Improbable For a comprehensive overview of the role and our team, visit our briefing pack: https://bit.ly/2KQjzuA Competencies Substantial recruitment pedigree from an agency or search environmentExperience in-house with a reputable ‘technology first’ business, with a particular emphasis on hiring exceptional Engineering talent against stern competitionDeep appreciation and respect for the fundamentals of quality sourcing & talent acquisition, but creative, curious and innovative when considering tactics to gain a competitive advantageExceptional command of written English - compelling, influential, thoughtful and articulateComfortable using an array of hiring sources, channels and techniquesAt home during events and meet-ups, pitching and networking effectively A command centre set up of sourcing tools, extensions and other efficienciesExtraordinary at the ordinary - LinkedIn mastery, boolean accuracy, timely follow-ups etc N.b. Whilst we think the competencies above could be important, we remain open to hear from applicants that come from all backgrounds and experiences. If you identify with the team & mission, but not all of the requirements, then please still apply! Equal Opportunity The best ideas are often the least expected and require new ways of thinking; that’s why our teams at Improbable are made up of an incredible range of talented people. Improbable is proud to be an equal opportunity employer. We do not discriminate based on race, ethnicity, colour, ancestry, national origin, religion, sex, sexual orientation, gender identity, age, disability, veteran status, genetic information, marital status or any other legally protected status.
Improbable London, UK
Jul 15, 2019
Improbable believes in a future where new, virtual worlds will augment human experience and become as meaningful, lasting and rich as the physical world. We call this the Multiversal Self. Our platform, SpatialOS, lets developers transcend the limits of regular computation, allowing swarms of servers running in the cloud to cooperate in order to simulate worlds far larger and more complex than any single server could. At Improbable, you are surrounded by people who want to improve everything and everyone around them, and who compel you to improve yourself. We’re motivated by the fulfilment of solving hard problems to achieve something profound and transformative. Your Mission “Provide the gateway to extraordinary talent through effective partnership and superior tactics.”  The Talent Acquisition Team at Improbable operates a unique, embedded model which draws heavily on Agile principles to enhance recruitment excellence. This recent transformation has revolutionised our approach to hiring during 2019 and we continue to create modern recruitment techniques that provide a competitive advantage.  Partner with the business to drive the end to end recruitment lifecycle to ensure timely delivery, refining and streamlining the hiring process where possible Compose and execute creative sourcing strategies against prioritised Sprints to develop superior talent pipelines with a meaningful emphasis on diversity Evangelise Improbable culture and value proposition, representing this passionately to develop alignment towards our mission Maintain exceptional standards and data integrity across tools and systems Breakdown, participate in and champion major projects and initiatives to improve talent acquisition at Improbable For a comprehensive overview of the role and our team, visit our briefing pack: https://bit.ly/2XNVzOY  Competencies Substantial recruitment pedigree from an agency or search environmentExperience in-house with a reputable ‘technology first’ business, with a particular emphasis on hiring exceptional Engineering talent against stern competitionDeep appreciation and respect for the fundamentals of talent acquisition, but creative, curious and innovative when considering modern frameworks and tactics to gain a competitive advantageInfluential and compelling stakeholder management skillsDelivery mindset, able to breakdown work and drive to deadlinesOperationally astute and data-orientedFamiliar/sensitive to the challenges and needs of growing business, especially those of a scaling start-up disrupting an industryEmpathetic, emotionally intelligent, motivated and passionateHighly resilient, relentless and cheerful in the face of adversity N.b. Whilst we think the competencies above could be important, we remain open to hear from applicants that come from all backgrounds and experiences. If you identify with the team & mission, but not all of the requirements, then please still apply! Equal Opportunity The best ideas are often the least expected and require new ways of thinking; that’s why our teams at Improbable are made up of an incredible range of talented people. Improbable is proud to be an equal opportunity employer. We do not discriminate based on race, ethnicity, colour, ancestry, national origin, religion, sex, sexual orientation, gender identity, age, disability, veteran status, genetic information, marital status or any other legally protected status.